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Bendy Bendy - Innocent

Bendy Bendy - Innocent

#2033110

Rig

Stats

Level 1
HP4,003 (+240/lvl)
Physical ATK38 (+2/lvl)
Magical DEF63 (+4/lvl)

Intrinsic stats (base + growth). In a stage, a monster's stats scale by a per-stage factor that isn't in the data yet, so these aren't the in-stage numbers.

Raw data

Summary fields from the game tables
{
  "id": 2033110,
  "_field1_stage_variant": 1,
  "damage_type": 1,
  "attack_range": 2,
  "personality": 0,
  "position": 2,
  "tribe": 5,
  "is_boss_or_special": false,
  "name_key": "Monster_Name_NaiveCrayonArcher",
  "desc_key": "Monster_Desc_NaiveCrayonArcher",
  "internal_name": "CrayonArcher",
  "icon_key": "Icon_CrayonArcherNaive",
  "_field12": 2000,
  "_field13_const0": 0,
  "_field14_const0": 0,
  "_field15_size": 100,
  "spine_or_unit_id": 2033110,
  "features": [
    "GlobalMonsterKeyWord87",
    "GlobalMonsterKeyWord43",
    "None",
    "None",
    "None"
  ],
  "_field18_subspawn_ref": [
    0,
    0,
    0
  ],
  "_field19_nururing_flag": 0,
  "_field20_extra_size": 100,
  "_field21_empty_pair": [
    null,
    null
  ],
  "_field22_unit_id_str": "2033110",
  "_field23_const0": 0,
  "_field24_empty_tuple": [
    null,
    null,
    null
  ],
  "_field25_empty_str": "",
  "lvl_tier_or_seq_id": 2762,
  "lvl_base_stats": [
    4003,
    300,
    30,
    0,
    38,
    38,
    0,
    0,
    63,
    63,
    52,
    0,
    10,
    11,
    0,
    100
  ],
  "lvl_growth_increments": [
    240,
    0,
    0,
    2,
    2,
    0,
    0,
    4,
    4,
    3,
    0,
    0,
    0
  ],
  "lvl__field4_const_group": 0,
  "lvl__field5_float": 0,
  "lvl__field6_const0": 0,
  "lvl__field7_const0": 0,
  "lvl__field8_bool": false,
  "lvl__field9_bool": false,
  "lvl__field10_bool": false,
  "name_key_resolved": "Bendy Bendy - Innocent",
  "desc_key_resolved": "A crayon warrior that utilizes its long body for ranged attacks. It is usually laid back because it has become accustomed to having someone in front of them to defend them.",
  "personality_name": "Innocent",
  "position_name": "Middle",
  "tribe_name": "Dragon",
  "damage_type_name": "Physical",
  "attack_range_name": "Ranged",
  "features_resolved": [
    "DMG+ on Hits Taken",
    "Status Effect Immunity"
  ]
}