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Ginsengfolk - Innocent

Ginsengfolk - Innocent

#1002110

Rig

Stats

Level 1
HP514 (+31/lvl)
Magical ATK32 (+4/lvl)
Physical DEF63 (+4/lvl)
Magical DEF52 (+3/lvl)

Intrinsic stats (base + growth). In a stage, a monster's stats scale by a per-stage factor that isn't in the data yet, so these aren't the in-stage numbers.

Raw data

Summary fields from the game tables
{
  "id": 1002110,
  "_field1_stage_variant": 1,
  "damage_type": 2,
  "attack_range": 2,
  "personality": 0,
  "position": 3,
  "tribe": 0,
  "is_boss_or_special": false,
  "name_key": "Monster_Name_NaiveGinseng",
  "desc_key": "Monster_Desc_NaiveGinseng",
  "internal_name": "Ginseng",
  "icon_key": "Icon_GinsengNaive",
  "_field12": 2000,
  "_field13_const0": 0,
  "_field14_const0": 0,
  "_field15_size": 85,
  "spine_or_unit_id": 2002110,
  "features": [
    "GlobalMonsterKeyWord30",
    "None",
    "None",
    "None",
    "None"
  ],
  "_field18_subspawn_ref": [
    0,
    0,
    0
  ],
  "_field19_nururing_flag": 0,
  "_field20_extra_size": 100,
  "_field21_empty_pair": [
    null,
    null
  ],
  "_field22_unit_id_str": "2002110",
  "_field23_const0": 0,
  "_field24_empty_tuple": [
    null,
    null,
    null
  ],
  "_field25_empty_str": "",
  "lvl_tier_or_seq_id": 70,
  "lvl_base_stats": [
    514,
    300,
    30,
    0,
    32,
    32,
    63,
    63,
    52,
    52,
    52,
    52,
    10,
    10,
    0,
    100
  ],
  "lvl_growth_increments": [
    31,
    0,
    0,
    2,
    2,
    4,
    4,
    3,
    3,
    3,
    3,
    0,
    0
  ],
  "lvl__field4_const_group": 0,
  "lvl__field5_float": 0,
  "lvl__field6_const0": 0,
  "lvl__field7_const0": 0,
  "lvl__field8_bool": false,
  "lvl__field9_bool": false,
  "lvl__field10_bool": false,
  "name_key_resolved": "Ginsengfolk - Innocent",
  "desc_key_resolved": "A ginseng that gained mobility due to an excess of nutrients from its proximity to Yggdrasil. Mainly discovered near Sprite Kingdom, it defends itself with its distinctive bitter taste and is harmful to the ecosystem.",
  "personality_name": "Innocent",
  "position_name": "Back",
  "tribe_name": "Fairy",
  "damage_type_name": "Magical",
  "attack_range_name": "Ranged",
  "features_resolved": [
    "Debuff"
  ]
}