← Monsters
고혈당 요정 - 순수
#100511
Rig
No rig for FairyMobLongRange_UserSkill in this client.
Stats
Level 1
| HP | 519 (+152/lvl) |
| Magical ATK | 33 (+19/lvl) |
| Physical DEF | 65 (+19/lvl) |
| Magical DEF | 49 (+14/lvl) |
Intrinsic stats (base + growth). In a stage, a monster's stats scale by a per-stage factor that isn't in the data yet, so these aren't the in-stage numbers.
Raw data
Summary fields from the game tables
{
"id": 100511,
"_field1_stage_variant": 1,
"damage_type": 2,
"attack_range": 2,
"personality": 0,
"position": 2,
"tribe": 0,
"is_boss_or_special": false,
"name_key": "Monster_Name_NaiveFairyMobLongRange",
"desc_key": "Monster_Desc_NaiveFairyMobLongRange",
"internal_name": "FairyMobLongRange_UserSkill",
"icon_key": "Icon_FairyMobLongRangeNaive",
"_field12": 2000,
"_field13_const0": 0,
"_field14_const0": 0,
"_field15_size": 125,
"spine_or_unit_id": 60511,
"features": [
"MonsterKeyWord29",
"MonsterKeyWord1",
null,
null,
null
],
"_field18_subspawn_ref": [
0,
0,
0
],
"_field19_nururing_flag": 0,
"_field20_extra_size": 100,
"_field21_empty_pair": [
null,
null
],
"_field22_unit_id_str": "60511",
"_field23_const0": 0,
"_field24_empty_tuple": [
null,
null,
null
],
"_field25_empty_str": "",
"_field26": [
0,
0,
0,
0,
0
],
"lvl_tier_or_seq_id": 2066,
"lvl_base_stats": [
519,
200,
8,
0,
0,
33,
65,
65,
49,
49,
49,
49,
10,
10,
0,
152
],
"lvl_growth_increments": [
152,
0,
0,
0,
10,
19,
19,
14,
14,
14,
14,
0,
0
],
"lvl__field4_const_group": 0,
"lvl__field5_float": 0,
"lvl__field6_const0": 0,
"lvl__field7_const0": 0,
"lvl__field8_bool": false,
"lvl__field9_bool": false,
"lvl__field10_bool": false,
"name_key_resolved": "High Sugar Sprite - Innocent",
"desc_key_resolved": "A Sprite Kingdom denizen who has gone without baked goods or food products containing flour for so long that she's turned to other options. She now seems to find refreshing vegetables delicious.",
"personality_name": "Innocent",
"position_name": "Middle",
"tribe_name": "Fairy",
"damage_type_name": "Magical",
"attack_range_name": "Ranged",
"features_resolved": [
"Caution: High Attack",
"Low Stamina"
]
}